Making
Rivits
Contributed
by: BLOWHARD
Rivets
Here is another quick and simple step-by-step on how to make
rivets Photoshop.
Introduction
Using paths in Photoshop might
be a thing some people would avoid at any cost. However, they're really very
handy and allow for infinite corrections and revisions. Plus, if you get used to
them, you won't know what you did without them![]()
I have a quicker way outlined here as
well, for those of you allergic to paths![]()
First off, start with a handy dandy
plane with panel lines already set up![]()
STEP 1
The first thing to do is
to draw out paths using the pen tool where my rivet lines will
be.

(skip
STEP
3 if you don't want to
use paths)
STEP
2
Set your brush up.
I use a one pixel hard edged brush and I set the spacing to whatever looks
correct for the plane at hand.

STEP
3
Once you've got the
right spacing and the brush set up, the color you want for your rivets and a new
layer for the rivets to be painted on, go to the path window sub menu and select
"Stroke Path..." You can also select 1 or more paths from a whole set and
selectively stroke just what you want.
(I know it sounds funny, but get yer
mind out of the gutter!!!
)

It'll
ask what brush you want, in a pop up window, if you've already selected it,
it'll show as the brush you'll stroke with. If not, select the brush you have
just set up.
...And like magic, the rivets will just pop up!![]()

STEP
3a
If you don't like
paths or don't want to learn how to use them you can do the same by using the
pen tool and the shift key to draw straight or diagonal lines, depending on when
you hit the sift key. You can't, of course, draw circle rivets lines or curved
rivets lines without a path unless you have very steady hands. You'll
have to arrange those one by one most likely.
STEP
4
To finish it off I
like to add a little shadow around the rivets. This is not only a shadow but
also simulates the dirt that collects around both raised and flush
rivets.

How it's done is easy, "select
all" on the rivets layer and nudge the selection 1 pixel up and then one pixel
down to it's original place using the move tool. The reason for this is it gives
you an exact selection. If you use the magic wand the selection will never be
exact no matter the setting of the wand. Next "select inverse" and create a new
layer for your shadows. Fill it with black or dark brown or whatever. Then
feather that selection by 1 pixel. This won't work if you've only got 1 pixel
selections but if you end up with spit pixels as I have above, it'll do
perfect.
Once you've feathered, clear it out. You'll be left with a perfect
fuzzy dark ring around your rivets.
Of course this will only work if you have
light colored rivets. Forget using that unless you want to show light catching
the dimples around flush rivets, in which case you're set. For dimples you might
want to expand by 1 pixel, then feather by 1 or even 2 pixels. It get's pretty
damn complicated if you want to show directional light and shadow on your
dimples.
The rest is up to you, how much you want them to stand out or
blend in, raised or flush, what color you use, light or dark, how tightly spaced
you want the rivets, etc. I tend to like light colored rivets but as you can see
from the examples below, both work fine. I also like to space them far enough
apart that they don't end up looking like panel lines. Personally, I feel there
needs to be some give and take between utter realism and what looks artistically
pleasing.



